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nteractive entertainment is a core industry of digital entertainment culture in global business of 21th century. Along with growth of game market, the size of market of e-Sports as secondary content of game is growing extremely fast.
   
   
  Knowing the trend of the times, WORLD CYBER GAMES, Inc was founded in July of 2000 to organize a world class e-Sports events, World Cyber Games. The events wore to make a festival of digital culture and harmonize the young generation from different cultural background through it.
   
 
WORLD CYBER GAMES, Inc is building worldwide network with strategic partners from many countries to developing the World Cyber Games to a global festival such as World Cup and enable global marketing through the gaming community.
 
 
In addition, WORLD CYBER GAMES, Inc, is making a success in Marketing of Game and Marketing through Game Solution as a means of achieving not only its business objectives but also focusing on its pure meaning of event.
 
 
We also organize a conference in game business and exhibition that major game companies in the world participate to develop ourselves as a leader of interactive entertainment industry and to contribute the world game industry.
 
 
The vision of WORLD CYBER GAMES is going to grow with the industry, and we are confident that the vision will come true.
 
 
   
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